Looking for new ways to attract young people, more than three quarters of the nation's public libraries support gaming, including card games and online activities, according to a study coming out this week....most librarians believe that gaming fits an overall strategy to increase teen involvement, noting a nationwide trend of libraries forming teen advisory boards, devoting more space to teen centers and allowing teens to help with the design...Libraries have worked hard in the past decade to change their hushed image, and gaming is now a common event. In early March, about 30 teenagers attended a game night at the public library in Burlington, Iowa, playing "Guitar Hero" and "Wii Sports" among others. About 100 teens compete monthly at "Guitar Hero" at the Rochester Hills Public Library in Michigan.Libraries have considerable room for growth in this area. While progress has been made, most of them still have shelves and shelves of musty old books that could easily be removed to make space for video gaming areas, TV lounges, and vending machines dispensing junk food, condoms, and pimple creams.
With proper funding, all libraries should be able to fully implement these improvements by the end of the decade. Local municipalities will then meet the needs of the few remaining readers by building them euthanasia centers.